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Observations from DL run

Posted: Sat 2006 Feb 04 02:40 EST
by Auspice
1) We did a good job despite the confusion and being unprepared for the pull

2) If we're going to pull at 0:00(example time), we should anticipate that it is going to take a little bit for the Dynamis Lord to get in range of everyone. Would it not be wise to adjust the Chainstun order to say, 0:05 or 0:10 to compensate for this? That way we aren't stunning Dynamis Lord out of the range of our melees and wasting valuable time

3) The repopped Ying and Yang move SLOOOOWLY and pop from the Zvhal zone and not right beside Dynamis Lord so it'll give us a few precious extra seconds to wail on their Lord.


I just hope everyone can stay focused and remember our past two DL attempts by the time we are back in Xarca in mid March. >_<

Posted: Sat 2006 Feb 04 07:43 EST
by Mandos
4) Don't fall asleep ; ;

Posted: Sat 2006 Feb 04 10:20 EST
by Tavalin
Mandos wrote:4) Don't fall asleep ; ;
You poon, I must've rang you about 5 times to try and wake you up like you said. :?

Posted: Sat 2006 Feb 04 10:43 EST
by Mandos
lol my phone somehow ended up underneath my back on my bed, i felt it vibrating once and threw it across the room LOL.

late start= zzz mando

Posted: Sat 2006 Feb 04 19:38 EST
by Cidriel
Do we have any tactics in place to delay repopped Y&Y kicking the shit out of us? Because if it doesn't add deaths, it sure as hell adds lag and confusion which then end up leading to death.

Posted: Mon 2006 Feb 06 10:04 EST
by Kirakun
Mandos wrote:lol my phone somehow ended up underneath my back on my bed, i felt it vibrating once and threw it across the room LOL.

late start= zzz mando
We started late to compensate for the people who got screwed on Tuesday by someone in particular and wound up entering 1hr later than usual... Hopefully this will not happen again.



Cidriel wrote:Do we have any tactics in place to delay repopped Y&Y kicking the shit out of us? Because if it doesn't add deaths, it sure as hell adds lag and confusion which then end up leading to death.
Y&Y repops is completely controlled by DL. It is one of DL 4 or 5 moves and is usually the first one. Y&Y move very slow, so where we pulled DL was good. According to sources, they are very very weak versions and can be eliminated with a sychonized -ga atk from BLMs.

Posted: Mon 2006 Feb 06 10:09 EST
by Kirakun
To clarify for next time, this should be the sequence of events:

1. Split into two groups
2. Defeat Ying and Yang
3. Gather and rest at meeting point.
4. TP300, Food, RR etc
5. Prepare for pull (Poison pot up etc)
6. Melee should form a semicircle so less running is required to meet DL.
7. Once DL reaches a specific point, start SP-Stun order and give it all you got. BLMs should bomb tier 4, forget -ga since it gets resisted alot on DL, also help Stun.
8. One person should watch for Y&Y repops. When close, BLM will Synch -ga when they reach a specific area.
9. BLM should then unload the rest of their MP onto DL.

Posted: Mon 2006 Feb 06 13:22 EST
by Arthars
"If we're going to pull at 0:00(example time), we should anticipate that it is going to take a little bit for the Dynamis Lord to get in range of everyone. Would it not be wise to adjust the Chainstun order to say, 0:05 or 0:10 to compensate for this? That way we aren't stunning Dynamis Lord out of the range of our melees and wasting valuable time "

well if u noticed, i already add 10 vanadiel minute timing from the time it was called to pull lol

it was 9:15 pull,1. 25,2. 37, 3. 49 if u know how it works

anyway i not gotta do another planning since its not my shell and people mainly blaming me for the defeat that day

gogogo kira

Posted: Mon 2006 Feb 06 13:35 EST
by Sygus
Can someone hug Arthars already?

/hug Arthars

Posted: Mon 2006 Feb 06 13:47 EST
by Kirakun
Repop of Y&Y is totally random I think. But it could be spawned by the blabbering DL says that no one reads lol. Only difference in this fight was for BLM to -ga YY repop. Everything else the same =)

Art you can still plan out the stuff lolz. I just wanted a full rest before DL that's all =P

Posted: Mon 2006 Feb 06 14:45 EST
by Auspice
Arthars wrote:"If we're going to pull at 0:00(example time), we should anticipate that it is going to take a little bit for the Dynamis Lord to get in range of everyone. Would it not be wise to adjust the Chainstun order to say, 0:05 or 0:10 to compensate for this? That way we aren't stunning Dynamis Lord out of the range of our melees and wasting valuable time "

well if u noticed, i already add 10 vanadiel minute timing from the time it was called to pull lol

it was 9:15 pull,1. 25,2. 37, 3. 49 if u know how it works

anyway i not gotta do another planning since its not my shell and people mainly blaming me for the defeat that day

gogogo kira
We waited anyways Arthars, maybe I was just tired and didn't completely read the chat log but it seemed like you wanted us to Chainstun right when he was pulled. lol

Posted: Mon 2006 Feb 06 23:02 EST
by Arthars
:P dont hug me

throw coins at me pls!
INSULT ME WITH ALL UR COINS NOWWWWWWWWWWWWWW

Posted: Tue 2006 Feb 07 02:33 EST
by Auspice
*Auspice readies GP Toss*
*Arthars takes 9999 damage*

Posted: Tue 2006 Feb 07 11:49 EST
by Rabaja
I almost wanted to hug you...
but you don't want to be hugged... {that's too bad}.

Posted: Wed 2006 Feb 08 13:32 EST
by Arthars
i think u can rabaja, ur hair looks the same as ordelles coin......