New Merits
if that can land consistantly. i am going back to revive my DRKOmegadata wrote:ok, i have a thought about drks with the new absorb-tp ability. If it lands on a consistent basis, can't we do like a absrop-tp cycle order like stun? constantly take alway god tp~ but i doubt it will be that great versus gods, but a thought
75DRK-75RDM-75NIN-75BLM-75THF-63SAM-48MNK
铁87.3 * 金53 * 擦E0 * ??60 * ??60 * ??60 * 药52 * 渔44
铁87.3 * 金53 * 擦E0 * ??60 * ??60 * ??60 * 药52 * 渔44
- Seres
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Freeze: MP 307 Cast time 17.75sKirakun wrote:AM2 = eyecandy + mp sponge
Enjoy when you are bored. lmao!
Ninja San spells, RDM lv2 and 3 enfeebles on the other hand.. hmm A_A
Tornado: MP 322 Cast time 18s
Quake: MP 337 Cast time 18.25s
Burst: MP 352 Cast time 18.5s
Flood: MP 368 Cast time 18.75s
Flare: MP 383 Cast time 19s
Flare II: MP 287 Cast time:10s
Freeze II: MP 287 Cast time:10s
Tornado II: MP 287 Cast time:10s
Quake II: MP 287 Cast time:10s
Burst II: MP 287 Cast time:10s
Flood II: MP 287 Cast time:10s
New AM also lowers resistance against another elemental (Fire weakens water, ice weakens fire, etc)
Link to info

lvl 75 BLM (AF2 2/5), 70 SMN (AF2 1/5), 51 WAR, 40 NIN, 37 WHM, 37 RDM, 33 BST
Rank 10 Windy, 10 Sandy
Woodworking 74+2 Cooking 60 Smithing 51
AM2 is ok.. I'm not totally sold on it yet. Only got Burst2 for obvious reasons. After some testing, I might get Freeze2 and then just boost both as far as allocated.
75BLM / 75WAR
Ballista awards
2 gold ballista chevron
4 mythril ballista chevron
3 silver ballista chevron
11 bronze ballista chevron
16 bloody ballista chevron
5 black ballista chevron
red ballista chevron
ifrit ballista royale champion
Ballista awards
2 gold ballista chevron
4 mythril ballista chevron
3 silver ballista chevron
11 bronze ballista chevron
16 bloody ballista chevron
5 black ballista chevron
red ballista chevron
ifrit ballista royale champion
Sange enables you to throw 1 + (number of shadow left) shurikens, so max of 5.
Narius tested with with berserk and rng att/acc gears like af1+1 hands and it does around 1000 with decent shuriken on easy mobs. Accuracy isn't great but you get up to 25-30 tp if all hits connects. Did not try in xp yet and you lose your shadows using it.
Narius tested with with berserk and rng att/acc gears like af1+1 hands and it does around 1000 with decent shuriken on easy mobs. Accuracy isn't great but you get up to 25-30 tp if all hits connects. Did not try in xp yet and you lose your shadows using it.
AM2 (Tier5 as I would like to call it) has a slightly higher base multiplier than Tier4. A decent geared BLM can most probably MB for 2000dmg on an average magic resistant mob (not a jelly or the like).
w/ Ice Merit+3, non-ice/wind day
Ice4: ~12xx-14xx
AM2: ~16xx-18xx?
As for Sange, I have not gotten that yet, but using that skill seems quite pricy lol~ I guess does somewhat substitute a missing throwing WS
w/ Ice Merit+3, non-ice/wind day
Ice4: ~12xx-14xx
AM2: ~16xx-18xx?
As for Sange, I have not gotten that yet, but using that skill seems quite pricy lol~ I guess does somewhat substitute a missing throwing WS




