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new items!!!
Posted: Wed 2005 Apr 20 16:25 EDT
by Keef
omg i dont have it... pls post the REAL items.. haha
Posted: Wed 2005 Apr 20 17:26 EDT
by Philip
New Items
Hickory Shield (NoAuction, NoSale, NoDelivery), Size 2 Shield
DEF:9 STR+3 DEX-6 AGI-6
Lv.70 WAR/THF/PLD/DRK/BST/SAM
Pickaroon's Shield (NoAuction, NoSale, NoDelivery), Size 2 Shield
DEF:10 STR+4 DEX-5 AGI-5
Lv.70 WAR/THF/PLD/DRK/BST/SAM
Tatami Shield (Rare), Size 4 Shield
DEF:24 STR+5 Evasion+3
Enhances "Killer" effects
Lv.72 WAR/THF/PLD/DRK/BST/SAM
Mannequin Pumps (NoAuction, NoSale, NoDelivery), Boots
DEF:6 MP+12 INT+1 MND+2
Lv.35 All Jobs
Wing Gorget (Synthable), Neck Armor
DEF:5 Enchantment: TP Regen [10, 0:30, 0:30:00]
Lv.49 WAR/PLD/DRK
Uggalepih Pendant (Rare), Neck Armor
MP+20
Latent effect: Magic Attack Bonus
Lv.70 All Jobs
Ether Ring (Rare), Ring
Converts 30 HP to MP
Lv.40 All Jobs
Crossbowman Ring (Rare), Ring
Ranged Attack+5 DEF-14
Lv.40 All Jobs
Kshama Ring No.8 (NoAuction, NoTrade, Rare), Ring
STR+3 Attack+3
Lv.49 All Jobs
Black Sallet (Synthable), Head Armor
DEF:22 Accuracy+5 Attack+9
Damage taken +9%
Enhances effect of "Absorb" spells
Lv.71 DRK
Onyx Sallet (Synthable), Head Armor
DEF:23 Accuracy+6 Attack+11
Damage taken +10%
Enhances effect of "Absorb" spells
Lv.71 DRK
Black Gadlings (Synthable), Gloves
DEF:15 STR+4 Attack+8
Damage taken +6%
Enhances effect of "Absorb" spells
Lv.71 DRK
Onyx Gadlings (Synthable), Gloves
DEF:16 STR+5 Attack+10
Damage taken +7%
Enhances effect of "Absorb" spells
Lv.71 DRK
Alumine Moufles (Synthable), Gloves
DEF:10
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Luisant Moufles (Synthable), Gloves
DEF:10 STR+1 DEX+1 AGI-3
Accuracy+2 Attack+2 Evasion-2
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Trader's Cuffs (Synthable), Gloves
DEF:5
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Baron's Cuffs (Synthable), Gloves
DEF:6 MP+4 MND+1
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Unicorn Mittens (Synthable), Gloves
DEF:26 HP+24 Attack+8
Ranged Attack+8
Latent effect: Attack+7
Lv.74 WAR
Unicorn Mittens +1 (Synthable), Gloves
DEF:28 HP+28 Attack+9
Ranged Attack+9
Latent effect: Attack+8
Lv.74 WAR
Plastron (Synthable), Body Armor
DEF:40 STR+8 Attack+16
Damage taken +14%
Adds "Refresh" effect
Lv.71 DRK
Plastron +1 (Synthable), Body Armor
DEF:41 STR+9 Attack+18
Damage taken +15%
Adds "Refresh" effect
Lv.71 DRK
Alumine Haubert (Synthable), Body Armor
DEF:30
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Luisant Haubert (Synthable), Body Armor
DEF:30 STR+2 DEX+2 Accuracy+3
Attack+3 Evasion-12
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Trader's Saio (Synthable), Body Armor
DEF:14
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Baron's Saio (Synthable), Body Armor
DEF:15 INT+1 MND+1
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Unicorn Harness (Synthable), Body Armor
DEF:56 HP+48
Adds "Regen" effect
Latent effect: VIT+6
Lv.74 WAR
Unicorn Harness +1 (Synthable), Body Armor
DEF:59 HP+52
Adds "Regen" effect
Latent effect: VIT+7
Lv.74 WAR
Posted: Wed 2005 Apr 20 17:28 EDT
by Philip
New Items
Sanation Ring (Rare/Ex), Ring
Enchantment:
MP recovered while healing +3 [20, 0:30, 0:30:00]
Lv.61 RDM
Assassin's Ring (Rare/Ex), Ring
Enchantment: Ranged Accuracy+20 [20, 0:30, 0:30:00]
Lv.61 THF
Tactical Ring (Rare/Ex), Ring
Enchantment: TP Regen [20, 0:30, 0:30:00]
Lv.61 DRK
Pacifist Ring (Rare/Ex), Ring
Enchantment: Enmity -12 [20, 0:30, 0:30:00]
Lv.61 BST
Getsul Ring (Rare/Ex), Ring
Enchantment: Max HP+20% [20, 0:30, 0:30:00]
Lv.61 BRD
Kshama Ring No.2 (NoAuction, NoTrade, Rare), Ring
DEX+3 Accuracy+2
Lv.49 All Jobs
Kshama Ring No.4 (NoAuction, NoTrade, Rare), Ring
DEF:3 VIT+3
Lv.49 All Jobs
Kshama Ring No.3 (NoAuction, NoTrade, Rare), Ring
AGI+3 Evasion+1
Lv.49 All Jobs
Kshama Ring No.5 (NoAuction, NoTrade, Rare), Ring
MP+5 INT+3
Lv.49 All Jobs
Kshama Ring No.9 (NoAuction, NoTrade, Rare), Ring
MP+5 MND+3
Lv.49 All Jobs
Kshama Ring No.6 (NoAuction, NoTrade, Rare), Ring
MP+6 CHR+3
Lv.49 All Jobs
Sangha Earring (Rare), Earring
CHR+1
Enhances "Resist Charm" effect
Lv.60 All Jobs
Janizary Earring (Rare/Ex), Earring
Enchantment: DEF+32 [20, 0:30, 0:30:00]
Lv.61 WAR
Counter Earring (Rare/Ex), Earring
Enchantment: "Counter"+5 [20, 0:30, 0:30:00]
Lv.61 MNK
Deadeye Earring (Rare/Ex), Earring
Enchantment: Ranged Attack+20 [20, 0:30, 0:30:00]
Lv.61 RNG
Gamushara Earring (Rare/Ex), Earring
Enchantment: Attack+22 [20, 0:30, 0:30:00]
Lv.61 SAM
Naruko Earring (Rare/Ex), Earring
Enchantment: Enmity+10 [20, 0:30, 0:30:00]
Lv.61 NIN
Reraise Earring (Synthable), Earring
Attack-2 Evasion+2
Enchantment: Reraise [10, 0:30, 0:01:00]
Lv.24 All Jobs
Sanative Earring (NoAuction, NoTrade, Rare), Earring
HP recovered while healing +4
Lv.65 All Jobs
Relaxing Earring (NoAuction, NoTrade, Rare), Earring
MP recovered while healing +2
Lv.65 All Jobs
Belinky's Earring (Rare/Ex), Earring
HP+10 DEX+1 VIT+1
Lv.55 All Jobs, Hume Only
Quantz's Earring (Rare/Ex), Earring
MP+10 INT+1 MND+1
Lv.55 All Jobs, Hume Only
Desamilion Earring (Rare/Ex), Earring
MP+15 INT+2
Lv.55 All Jobs, Elvaan Only
Melnina's Earring (Rare/Ex), Earring
DEX+2 AGI+1
Lv.55 All Jobs, Elvaan Only
Waetoto's Earring (Rare/Ex), Earring
STR+2 VIT+1
Lv.55 All Jobs, Taru Only
Morukaka Earring (Rare/Ex), Earring
HP+35
Lv.55 All Jobs, Taru Only
Ryakho's Earring (Rare/Ex), Earring
HP+10 MND+2
Lv.55 All Jobs, Mithra Only
Feyuh's Earring (Rare/Ex), Earring
STR+1 VIT+2
Lv.55 All Jobs, Mithra Only
Zedoma's Earring (Rare/Ex), Earring
MP+30
Lv.55 All Jobs, Galka Only
Gayanj's Earring (Rare/Ex), Earring
MP+10 INT+2
Lv.55 All Jobs, Galka Only
Relic Shield (Rare/Ex, NoSale), Size 1 Shield
DEF:1
Lv.75 PLD
Bulwark Shield (Rare/Ex, NoSale), Size 1 Shield
DEF:1
In Dynamis: DEF:22
Lv.75 PLD
Dynamis Shield (Rare/Ex, NoSale), Size 1 Shield
DEF:22
In Dynamis: DEF:28
Lv.75 PLD
Ancile (Rare/Ex, NoSale), Size 1 Shield
DEF:32
In Dynamis: Enhances "Shield Bash"
effect
Lv.75 PLD
Aegis (Rare/Ex, NoSale), Size 1 Shield
DEF:1
Lv.75 PLD
Maat's Cap (Rare/Ex, NoSale), Head Armor
STR+7 DEX+7 VIT+7 AGI+7
INT+7 MND+7 CHR+7
Enchantment: Teleport
Lv.70 All Jobs
Sprout Beret (Rare/Ex), Head Armor
Enchantment:
Remove level restriction on Guide [1, 0:30, 0:10:00]
Lv.1 All Jobs
Guide Beret (Rare/Ex), Head Armor
Enchantment:
Restrict level to match Sprout
(Sprout must be level 50 or less) [1, 0:30, 0:30:00]
Lv.1 All Jobs
Mandragora Beret (Rare/Ex), Head Armor
Enchantment: Costume [1, 0:30, 24:00:00]
Lv.1 All Jobs
Alumine Salade (Synthable), Head Armor
DEF:16
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Luisant Salade (Synthable), Head Armor
DEF:16 STR+1 DEX+1 AGI-1
Accuracy+1 Attack+1 Evasion-3
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Trader's Chapeau (Synthable), Head Armor
DEF:7
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Baron's Chapeau (Synthable), Head Armor
DEF:8 INT+2 Enmity+2
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Unicorn Cap (Synthable), Head Armor
DEF:35 HP+36 Accuracy+6
Latent effect: STR+4
Lv.74 WAR
Unicorn Cap +1 (Synthable), Head Armor
DEF:37 HP+40 Accuracy+7
Latent effect: STR+5
Lv.74 WAR
Reraise Hairpin (Synthable), Head Armor
HP-7 MP+21 <Water>+14
Enchantment: Reraise II [10, 0:30, 0:01:00]
Lv.60 All Jobs
Posted: Wed 2005 Apr 20 17:28 EDT
by Philip
Black Sollerets (Synthable), Boots
DEF:13 STR+3 Attack+8
Damage taken +8%
Enhances effect of "Absorb" spells
Lv.71 DRK
Onyx Sollerets (Synthable), Boots
DEF:14 STR+4 Attack+10
Damage taken +9%
Enhances effect of "Absorb" spells
Lv.71 DRK
Alumine Solerets (Synthable), Boots
DEF:8
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Luisant Solerets (Synthable), Boots
DEF:8 STR+1 DEX+1
Accuracy+1 Attack+1 Evasion-2
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Trader's Pigaches (Synthable), Boots
DEF:4
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Baron's Pigaches (Synthable), Boots
DEF:5 MP+3
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Unicorn Leggings (Synthable), Boots
DEF:24 HP+30 STR+3
Latent effect: Haste+3%
Lv.74 WAR
Unicorn Leggings +1 (Synthable), Boots
DEF:26 HP+34 STR+4
Latent effect: Haste+4%
Lv.74 WAR
Black Cuisses (Synthable), Pants
DEF:29 STR+4 Attack+14
Damage taken +13%
Enhances effect of "Absorb" spells
Lv.71 DRK
Onyx Cuisses (Synthable), Pants
DEF:30 STR+5 Attack+16
Damage taken +14%
Enhances effect of "Absorb" spells
Lv.71 DRK
Alumine Brayettes (Synthable), Pants
DEF:22
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Luisant Brayettes (Synthable), Pants
DEF:22 STR+1 DEX+1 AGI-2
Accuracy+1 Attack+2
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Trader's Slops (Synthable), Pants
DEF:10
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Baron's Slops (Synthable), Pants
DEF:11
MP recovered while healing +1
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN
Unicorn Subligar (Synthable), Pants
DEF:49 HP+42 DEX+4
Latent effect: Evasion+3
Lv.74 WAR
Unicorn Subligar +1 (Synthable), Pants
DEF:51 HP+46 DEX+5
Latent effect: Evasion+4
Lv.74 WAR
Carpenter's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs
Blacksmith's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs
Goldsmith's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs
Weaver's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs
Tanner's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs
Boneworker's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs
Alchemist's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs
Culinarian's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs
Fisherman's Belt (Rare/Ex, NoSale), Belt
Enchantment: Fishing support [15, 0:30, 0:30:00]
Lv.1 All Jobs
Lugworm Belt (Synthable), Belt
Dispense: Lugworm [10, 0:30, 0:05:00]
Lv.1 All Jobs
Little Worm Belt (Synthable), Belt
Dispense: Little Worm [10, 0:30, 0:05:00]
Lv.1 All Jobs
Corse Cape (Rare), Cape
DEF:9 <Dark>+7 Evasion+7
Lv.71 WAR/MNK/RDM/THF/PLD/DRK/
BST/BRD/RNG/SAM/NIN/DRG
Toreador's Cape (Rare), Cape
DEF:7 Evasion+9 Enmity+4
Lv.72 All Jobs
Homing Ring (Rare/Ex, NoSale), Ring
Enchantment: Outpost Warp [30, 0:30, 24:00:00]
Lv.1 All Jobs
Return Ring (Rare/Ex, NoSale), Ring
Enchantment: Outpost Warp [30, 0:30, 24:00:00]
Lv.1 All Jobs
Posted: Wed 2005 Apr 20 17:28 EDT
by Philip
Posted: Wed 2005 Apr 20 17:29 EDT
by Lappi
Luisant Haubert (Synthable), Body Armor
DEF:30 STR+2 DEX+2 Accuracy+3
Attack+3 Evasion-12
Lv.45 WAR/PLD/DRK/BST/SAM/NIN
Is that good for WAR?
And why shield's have sizes

Posted: Wed 2005 Apr 20 17:32 EDT
by Philip
DRK JSE ho 7 ging....Topez ready use all money la...lol
total acc+5 atk+55 STR+19....crazy
BUT Damage taken +50%!!!!Must die easy then Mage!!
shield sizes i also don't know is what, maybe is block how many dmg
Posted: Wed 2005 Apr 20 17:37 EDT
by Lappi
Stupid shields... I don't understand whats happening with it anymore
Posted: Wed 2005 Apr 20 17:59 EDT
by Dchaos
thanks Phil.
with the new armor for DRK.. i better not get hit lol.. look at those +xx% dmg...
Posted: Wed 2005 Apr 20 20:20 EDT
by Lungmaster
CHI SHI!......why need god armor then........SE is killing everything.....No need work hard to have ging gear anymore....-.-...so pissed!
Posted: Wed 2005 Apr 20 20:30 EDT
by Lungmaster
Philip wrote:DRK JSE ho 7 ging....Topez ready use all money la...lol
total acc+5 atk+55 STR+19....crazy
BUT Damage taken +50%!!!!Must die easy then Mage!!
shield sizes i also don't know is what, maybe is block how many dmg
IM A GALKA....wakakakakaka
Posted: Wed 2005 Apr 20 21:11 EDT
by inflamez
Uggalepih Pendant (Rare), Neck Armor
MP+20
Latent effect: Magic Attack Bonus
Lv.70 All Jobs
Ether Ring (Rare), Ring
Converts 30 HP to MP
Lv.40 All Jobs
Desamilion Earring (Rare/Ex), Earring
MP+15 INT+2
Lv.55 All Jobs, Elvaan Only
nice items for mages, I'm gonna have to get these.
Hopefully the quests or whatever it is to obtain doesn't require to kill 3 Kings orz.
Posted: Wed 2005 Apr 20 21:12 EDT
by meph
Lappi wrote:Stupid shields... I don't understand whats happening with it anymore
sheild size....affects the blocking rate.....small the sheild....lower the def, but higher blocking rate
so....when go up sheild skills....bring a small sheild with u...
Posted: Wed 2005 Apr 20 21:15 EDT
by meph
Lungmaster wrote:CHI SHI!......why need god armor then........SE is killing everything.....No need work hard to have ging gear anymore....-.-...so pissed!
that is the whole point....many ppl got pulled to WoW coz they really dont have so much time to play....at least ppl like me is complaining about how much time this game takes...
so....they just trying to even out....and try to get more new ppl to come in and play...
(i really do think that is why they lower the next lv up exp)
Posted: Wed 2005 Apr 20 21:16 EDT
by Kirakun
SE's taking an 'Arcade FFXI' route =(