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More June update stuff

Posted: Wed 2008 Jun 04 11:37 EDT
by Kirakun
This is probably going to be an 8hours update with at least 6 emergency maintenances in the span of a month. I'm betting that the update will be on 6/16. Servers to be up and running flawless from June changes in 2009 :granite:
From the FINAL FANTASY XI Development Team wrote: New Notorious Monsters (06/04/2008)

New Notorious Monsters (NMs) will be added to areas introduced in the Treasures of Aht Urhgan expansion pack in the forthcoming version update, with simplified access to their battlefields.

A Word from the Development Team

NM battles have been one of the most popular elements of FFXI since its launch. Nothing stirs the adventurer's soul quite the same way as cooperating with dependable comrades to overcome seemingly insurmountable odds, with rare equipment drops being the very tasty icing on the cake.

Thus far, however, getting the chance to battle NMs has been almost as difficult a task as fighting the creatures themselves. One often needed a lot of time and plenty more luck to successfully arrange an encounter with the creatures. In light of the ever-increasing number of fan requests for more opportunities to do battle against powerful monsters and reap the rewards, the development team has decided to implement some changes to make the excitement of NMs—even those of the same caliber as particularly infamous varieties inhabiting Tu'Lia and Al'Taieu—more accessible to all.

Overview of the New System

Carrying out requests from a certain NPC will earn you points which, when accumulated, can be exchanged for NM trigger items. The cost of these triggers will fluctuate based on the corresponding NM's difficulty level and popularity among adventurers. A limit will also be imposed on the number of points that can be earned in one Vana'dielian day (one Earth hour). Even with the above conditions in place, obtaining triggers under this new system should be relatively pain-free, especially when compared to fulfilling the elaborate requirements of some existing NM battles.
*Please note that this point system is applicable only to select new NMs scheduled to appear from the June version update.

In order to maximize flexibility in participant numbers, in most cases the target to which you trade triggers in order to gain entry into battlefields will be located in field areas.

Rewards

Over fifty new types of equipment will be made available as exclusive drops for defeating these new NMs. Here are just a few samples to whet your ravenous adventurer's appetite:

Re: More June update stuff

Posted: Wed 2008 Jun 04 12:04 EDT
by RedIce
50 pieces...
5 new sets (25)
20 new weapons (nyzoo?)
5 different accessories to complement these 5 sets?

Re: More June update stuff

Posted: Wed 2008 Jun 04 14:48 EDT
by Mosh
I read that as new equivalents of HNM drop.

Like a body piece with similiar stats to w.body but attainable with chuck e' cheese tokens

Re: More June update stuff

Posted: Mon 2008 Jun 09 14:13 EDT
by Yevna
The Version Update Is Here! (06/09/2008)

Image

The June version update has arrived! With a plethora of changes and improvements across the board, there is bound to be something for everyone. Here's a quick recap of some of the items we've introduced thus far:
- New missions for the Wings of the Goddess storyline.
- New campaign elements such as additional medals and ranks.
- Battle-related adjustments to elements such as jobs and merit points.
- New content for fellows and chocobo raising.
And a whole lot more!

Read all about it here.
To see pics for the below click link
http://www.playonline.com/pcd/verup/ff1 ... etail.html
Event-Related

New missions have been added for the Wings of the Goddess expansion.
image

Several new quests have been added.

Nomad moogles and delivery NPC services are now available in Selbina and Mhaura.

When changing citizenship from one nation to another, a player's completed supply run quest data is now saved in the same manner as mission rank and Conquest information.

Any of the three "Escort for Hire" quests may now be undertaken simultaneously with the quests "All by Myself" and "The Big One."

Certain job level requirements must now be fulfilled in order to receive offers for the following quests (the requirements vary from quest to quest):
Message on the Wind / The Lost Book / The Tigress Stirs / The Fumbling Friar / Evil at the Inlet / Requiem for the Departed

Characters under level 20 can no longer procure items from logging in the following areas:
Mamook / Caedarva Mire / Jugner Forrest (S) / Fort Karugo-Narugo (S)

The following changes have been implemented to fellows:

* imageA new limit break quest has been added, making it possible to increase your adventuring fellow's level to 70.
* In the quest "Unlisted Qualities," it is now possible to choose your own combination of face type, personality, and height for your fellow.
Players who have obtained a signal pearl prior to this version update can access the above new content by returning their signal pearl to the relevant NPC and restarting the quest.
Those who had already commenced one of the following quests need to complete all three in order to obtain and return their signal pearl:
Unlisted Qualities / Girl in the Looking Glass / Mirror, Mirror
* A new point system has been added to fellows. The more time you spend with your fellow, the more your "fellow points" will accumulate. These points can be exchanged for items for yourself and your fellow.
* New fellow personalities have been added.
* Fulfilling certain requirements will make it possible for you to summon your fellow to certain areas of past Vana'diel. Please note, though, that fellows cannot be summoned while a player is marked with an Allied Tag.
* A new key item has been added for the fellows Emptiness quest. Possession of this item will determine your quest offer status.


The following changes have been made to Chocobo Racing:

* A new storage NPC has been added who will combine your race trophies of a similar type into a single display.
* Certain race items have had the potency of their effects increased and their durations shortened.


The following changes have been made to the chocobo rearing system:

* The below price changes have been made to chocobo-related purchases:


Item Before After
Chococard Issuance 500 300
Registration to Call Chocobo 500 250
VCS Honeymoon Ticket 5000 3500
Chocobo Whistle 50000 20000
Chocobo Whistle 1-use Recharge 1000 400

* A new type of chocobo fodder has been introduced which has the effect of causing chocobos still being reared to
forget the abilities which they have learned.
The ingredients required to craft this new item can either be purchased using chocobucks, or harvested directly from the wilds of Wajaom Woodlands and Bhaflau Thickets.


Battle-Related

Several new Notorious Monsters have been added to areas introduced in both the Treasures of Aht Urhgan and Wings of the Goddess expansions.
image

Two new NPCs, "Sanraku" and "Ryo," have been added to the Aht Urhgan Whitegate area.
Carrying out their requests will earn players the chance to fight new Notorious Monsters.
image

The resistance of the following Notorious Monsters to the black magic spells "Sleep," "Gravity," and "Bind" have been adjusted:
Behemoth / King Behemoth / Fafnir / Nidhogg / Capricious Cassie

Changes have been made to the appearance of Gigas inhabiting the following area:
Vunkerl Inlet (S)
image

The following changes have been made to the Campaign system:

* Physician NPCs have been introduced to Campaign battles as a way of bolstering the defensive end of combat. These NPCs will provide both healing and enhancement magic to any friendly troops in their vicinity.
* New abilities have been given to each of the Allied Forces' generals.
* The defense and durability of strongholds in Campaign battles has been adjusted.
* The Beastman Confederate has been adjusted and will now carry out operations in a manner befitting the current tide of war, in the same manner as the Allied Forces.
* Several new medals have been added. Accordingly, a number of new items purchasable with Allied Notes have been made available to players in possession of these medals.
* Several new Campaign Ops have been added.
* The conditions required for successful completion of a number of Campaign Ops have been simplified.
* When speaking to any Campaign NPC to sign up for a mission, players may now check on the current state of the war and see which Campaign Ops are most urgently required by their nation. In addition, the Allied Notes and experience points awarded for these critical missions will be greater than for others.
* The number of zones where the Campaign Op "Steel Resolve" can take place has been increased.


The following changes have been made to the Einherjar system:

* imageThe entry requirements for Wings I, II, and III have been simplified.
Except for the player placing the chamber reservation, all participating players will be able to enter any chamber in Wing I, II, or III simply by trading a "Glowing Lamp" to the entranceway.

* The entry requirements for Valgrind (Odin's Chamber) have been simplified.
Except for the player placing the chamber reservation, all participating players will be required to be in possession of a minimum of one valkyrie feather from each wing, for a total of at least three feathers.
As before, entry into Valgrind will cause any and all related key items in all entering players' inventories to disappear.
* The above two changes in no way effect the player placing the chamber reservation.
* The conditions for obtaining "Ampoules of Therion Ichor," as well as the maximum number obtainable, have been changed.
In contrast to the previous system of receiving a set number of ampoules upon successful completion of a chamber, players will now receive an amount relative to the number of enemies they have defeated, regardless of whether the chamber is completed or not.
Defeating any of the "Guardians of Asgarth" will in no way increase the number of ampoules of therion ichor a player obtains.
* The rewards furnished upon successful completion of chambers have been supplemented.
The "Armoury Crates" which appear after defeating the Guardians of Asgarth can now contain a greater variety of items, a number of which were previously unavailable in Einherjar.
* Monsters within Einherjar chambers will now link with one another in the same manner as enemies in other general areas.


The cap for all job-specific Group 2 merit point categories has been increased.
All Group 2 limits have been raised from the previous total of 6 points to 10 points, and the limits for individual spells and abilities within Group 2 from 3 points to 5 points.
* The damage boost values generated by the first three increases to the Samurai ability "Overwhelm" will be greater than those generated by the final two increases.

The monk job has been supplemented with the following new job ability:

* Footwork
Makes kicks your primary mode of attack.


The paladin job has been supplemented with the following new white magic spell:
* Reprisal
Increases chance of blocking with shield, and reflects portion of blocked damage back to attacker.


The bard job has been supplemented with the following new job ability:
* Pianissimo
Limits area of effect of next song to a single target.


Item-Related

Several new equipment items have been added.
image

Several new furnishings have been added.

Several new synthesis recipes have been added.

The following armor sets, equipment, and furnishings are now storable by speaking to specific NPCs:
Armor sets: Pahluwan / Yigit / Amir
Equipment: Sol Cap / Lunar Cap / Ibushi Shinai / Ibushi Shinai +1
Furnishings: Melodious Egg / Clockwork Egg / Hatchling Egg

It is now possible to exchange Allied Notes for wares with nations other than player character's own. There will, however, be a slight markup in price in this case.

An item which allows for voluntary exit from the following areas in past Vana'diel has been added:
Everbloom Hollow / Ruhotz Silvermines / Ghoyu's Reverie
*This item is obtainable as a temporary item upon entering one of the abovementioned areas.

imageNew equipment items have been added as rewards for completing guild contract quests.
While using these items, you will not be able to create an HQ item, but you will receive an overall success rate bonus for synthesis.

The following cooking guild contract quest-assigned item has been changed.
Icecap Rolanberry -> Sis Kebabi / Sis Kebabi +1

The storage capacity for the following items has been adjusted:
Item Before After
Dresser 2 15
Wicker Box 2 4
Armor Box 3 5
Coffer 3 5
Chest 2 3
Cabinet 4 7
Commode 4 6
Cupboard 2 6
Chiffonier 3 6
Armoire 5 14
Royal Bookshelf 1 10
Bookshelf 4 20
Blue Pitcher 1 4
Water Barrel 2 6
Sky Pot 2 7

Item Before After
Red Jar 2 7
White Jar 2 6
Yellow Jar 1 4
Wardrobe 3 10
Reliquary 2 8
Falsiam Vase 2 6
Console 4 6
Caisson 3 5
Cartonnier 6 20
9-Drawer Almirah 7 16
6-Drawer Almirah 6 15
3-Drawer Almirah 5 14
Credenza 6 7
Gallipot 5 8


The elemental strength of the following furnishings has been adjusted:
Oak Table / Cabinet / Commode / Armoire / Rusty Bucket / Star Globe / Cartonnier / 9-Drawer Almirah / 6-Drawer Almirah / 3-Drawer Almirah / Crystal Rose / Shell Lamp / Bahut

The "Moghancement: Fishing" effect has been removed from the following items:
Armor Box / Coffer / Chest / Cabinet / Commode / Armoire / Reliquary / Cartonnier / Porc. Flowerpot / Brass Flowerpot / Earthen Flowerpot / Ceramic Flowerpot / Wooden Flowerpot / Arcane Flowerpot / 9-Drawer Almirah / 6-Drawer Almirah / 3-Drawer Almirah / Credenza / Bahut / Gallipot

The resale price for the following item has been changed:
Coffee Muffin

The desynthesis recipe for the follow item has been changed:
Angel's Flute

The icon graphics for the following items have been changed:
Pickaxe / Sickle / Hatchet / Mystic Fragment / Ornate Fragment / Holy Fragment / Intricate Fragment / Runaeic Fragment / Seraphic Fragment / Tenebrous Frag. / Stellar Fragment / Demoniac Frag. / Divine Fragment / Heavenly Frag. / Celestial Frag. / Snarled Fragment / Mysterial Frag. / Ethereal Fragment / Supernal Fragment / Flan Meat / Dragon Meat / Emperor Hairpin / Evasion Torque / Parrying Torque / Shield Torque / Guarding Torque / Divine Torque / Dark Torque / Enhancing Torque / Enfeebling Torque / Elemental Torque / Healing Torque / Smn. Torque / Ninjutsu Torque / String Torque / Wind Torque / Sniper's Ring / Sniper's Ring +1 / Archer's Ring / Crossbowman Ring / Knightly Mantle / Venerer Ring / Dcl.Grd. Ring / Bowyer Ring / Jaeger Ring / Toreador's Ring / Woodsman Ring / Melody Earring / Melody Earring +1 / Singing Earring / String Earring / Wind Earring / Empress Hairpin / Assassin's Cape / Miraculous Cape / Bullseye Cape / Intensifying Cape / Bushido Cape / Invigorating Cape / Justice Torque / Hope Torque / Prudence Torque / Fortitude Torque / Faith Torque / Temp. Torque / Love Torque / Storm Torque / Tempered Chain / Enlightened Chain / Chivalrous Chain / Fortified Chain / Grandiose Chain / Orochi Nodowa / Orochi Nodowa +1 / Shikaree / Imperial Ring / Marid Ring / Marid Ring +1 / Marid Belt / Al Zahbi Sash / Marid Mantle / Marid Mantle +1 / Beak Necklace / Beak Necklace +1 / Wivre Gorget / Wivre Gorget +1
System-Related

"Inventory Sort," a feature which allows for the automatic sorting of items as they enter your inventory, is now available. It can be activated by accessing "config" under the main menu, and then "gameplay."

A new text command "/battlebgm" has been added. Use this command to toggle the condition for battle music playback between: 1) when you yourself enter battle mode; and 2) whenever any party member enters battle mode.

The following new terms have been added to the auto-translate dictionary.
Category Term
Spells Reprisal
Job Abilities Footwork
Job Abilities Pianissimo
Game Terms 2 Splitting Heirs
Game Terms 2 Cracking Shells
Game Terms 2 Plucking Wings
Game Terms 2 By Light of Fire
Game Terms 2 Prying Eyes
Text Commands /battlebgm
Xbox 360 Version

Players of the Xbox 360 version of FINAL FANTASY XI can now unlock achievements and increase their gamerscore.
Other Adjustments

An issue in Campaign Battles wherein player pets would be attacked by Beastman Confederate forces even in cases where no enmity had been generated has been addressed.
* This problem still persists for charmed pets and will be addressed shortly.

An issue wherein Beastman Confederate forces would not withdraw even after a Campaign Battle had ended has been addressed.
Known Issues

When talking to the new NPC Sanraku, the name of the new NM "Khromasoul Bhurborlor" is incorrectly displayed as "Anvilsoul Bhurborlor." **

When speaking to the newly added NPC Ajahkeem in Jeuno's Ru'Lude Gardens, the two items "Shinai" and "Ibushi Shinai" are in reverse order under the "Items for my fellow" category. At present, selecting the "Shinai" will cause the NPC to give the player an "Ibushi Shinai" and vice versa.

** English Version Only.

The new Chocobo Circuit content introduced in the official FINAL FANTASY XI home page's Topics post entitled "Exclusive Story: Swamp Stampede! (05/26/2008)" will be postponed to allow for further testing. Our development team is working hard to ensure the earliest possible release of this new content. Please stay tuned for further news regarding this issue.

Re: More June update stuff

Posted: Mon 2008 Jun 09 15:42 EDT
by Kirakun
- No info about adjustments to Dyna costs
- Need to readjust my mog house again.. lol@20slots for bookshelf, boo to elemental strength adjusts for furniture
- WHM can wear RDM JSE.. or the otherway around

Re: More June update stuff

Posted: Mon 2008 Jun 09 15:54 EDT
by Mosh
DAMNIT I JUST SOLD MY BOOKSHELF LIKE A WEEK AGO Q_Q

That better be a typo. ; ;

Re: More June update stuff

Posted: Mon 2008 Jun 09 16:05 EDT
by RedIce
Oracle's Cap
DEF:19 HP+15 MP+25 Elemental magic skill +5 MP recovered while healing +2
Lv. 72 THF/WHM/BRD/SMN

Oracle's Robe
DEF:41 HP+20 MP+20 "Magic Atk. Bonus"+6 Magic Accuracy+6 MP recovered while healing +6
Lv. 72 THF/WHM/BRD/SMN

Oracle's Gloves
DEF:18 HP+15 MP+25 Enfeebling magic skill +5 MP recovered while healing +2
Lv. 72 THF/WHM/BRD/SMN

Oracle's Braconi
DEF:30 HP+15 MP+25 Summoning magic skill +5 MP recovered while healing +2
Lv. 72 THF/WHM/BRD/SMN

Oracle's Pigaches
DEF:13 HP+15 MP+25 Wind instrument skill +5 MP recovered while healing +2
Lv. 72 THF/WHM/BRD/SMN

thf probably not on it

Re: More June update stuff

Posted: Mon 2008 Jun 09 16:11 EDT
by RedIce
Ixion Cloak
Cannot Equip Headgear DEF:43 INT+13 MND+13 CHR+13 Magic Accuracy+5 Adds "Regen" and "Refresh" effect
Lv. 74 THF/WHM/BLM/BRD/SMN/BLU/PUP/SCH

Witch Sash
DEF:4 INT+5 MND+5 Magic Accuracy+2 Magic critical hit rate +2%
Lv. 71 THF/WHM/BLM

Alkalurops
DMG:49 Delay:366 HP-10 INT+10 MND+10 CHR+10 Magic Accuracy+20
Lv. 73 THF/WHM/BLM/BRD/SMN/SCH

Dorje
DMG:42 Delay:402 MP+20 "Magic Atk. Bonus"+25 MP recovered while healing +10
Lv. 75 THF/WHM/BLM/BRD/SMN/SCH

Fire Grip
Converts 20 HP to MP Fire Elemental Magic Accuracy+2
Lv. 70 All Jobs

Water Grip
Converts 20 HP to MP Water Elemental Magic Accuracy+2
Lv. 70 All Jobs

Wind Grip
Converts 20 HP to MP Wind Elemental Magic Accuracy+2
Lv. 70 All Jobs

Ice Grip
Converts 20 HP to MP Ice Elemental Magic Accuracy+2
Lv. 70 All Jobs

Thunder Grip
Converts 20 HP to MP Lightning Elemental Magic Accuracy+2
Lv. 70 All Jobs

Earth Grip
Converts 20 HP to MP Earth Elemental Magic Accuracy+2
Lv. 70 All Jobs

Light Grip
Converts 20 HP to MP Light Elemental Magic Accuracy+2
Lv. 70 All Jobs

Dark Grip
Converts 20 HP to MP Dark Elemental Magic Accuracy+2
Lv. 70 All Jobs

Ixion Cape
DEF:5 STR-5 DEX-5 VIT-5 AGI-5 INT+5 MND+5 CHR+5 Converts 20 HP to MP Enmity-2
Lv. 74 THF/WHM/BRD/SMN


few other mage goodies. Lots of pretty good gear here

Re: More June update stuff

Posted: Mon 2008 Jun 09 16:22 EDT
by Mosh
So Red gonna need 7 extra slots for 7 grips? XD

Should at least get the Dark/Wind grip XD

Re: More June update stuff

Posted: Mon 2008 Jun 09 16:29 EDT
by Mandos
Dorje
DMG:42 Delay:402 MP+20 "Magic Atk. Bonus"+25 MP recovered while healing +10
Lv. 75 THF/WHM/BLM/BRD/SMN/SCH



Err, is that saying Magic Atk. Bonus + 25?

And Magic Critical Hit Rate, call me behind the times but I never heard of that before

Re: More June update stuff

Posted: Mon 2008 Jun 09 17:12 EDT
by Mosh
Either a typo or only works when THF main :db:

Re: More June update stuff

Posted: Mon 2008 Jun 09 23:20 EDT
by Amonet
alright.. I know I haven't played in a while, but I didn't think I was THAT rusty..... but wtf does thf need magic attack bonus for?? lol

Re: More June update stuff

Posted: Tue 2008 Jun 10 00:00 EDT
by Kirakun
Autostack is REALLY AUTOSORT... Freaking annoying when you're moving gears that are job related -_-

Re: More June update stuff

Posted: Tue 2008 Jun 10 00:51 EDT
by Mcmk
Shlng. Baghnakhs Rare/Ex

D+21 Delay +51 STR+3 Acc. +10
Double atk. +1% SB(?)+3
Lv71~ Mnk/Pup

hmm.... info form jp site
may be i should sell my Hades Sainti XD

btw it isnt the nyzul weapon
all nyzul weapon only hv Dmg as i view them now
should hv more update about it soon :o

Re: More June update stuff

Posted: Tue 2008 Jun 10 01:42 EDT
by Mosh
Iron Ram Hose RareExclusive

[Legs] All Races
DEF: 36 HP +28 Enmity +4 Magic Def. Bonus +4
Set: Increases all elemental resistances
WAR / PLD / DRK
Yo Windy taru, you shoulda stayed in Sandy(S) with me! :O