In Her Jar
In Her Jar
Hey guys~ For a long time I have danced around the idea of making a Einherjar shell but didnt really know the ppl or have the talent pool that Id like. But now between a few ls that I know, I think we can give it a hell of a shot. The two ppl organizing atm would be red and myself (possibly more once all is figured out)
At the moment, it looks like the best days to do this would have to be Wed @ 6PM and Sunday around 4PM ( I have salvage at 6pm) All EST.
Ideally Id like to have of course 33 players with 3 mules so we can do Odin every two weeks... But I think we can be ok if we get around 30 or so... We'll have to see how well we do etc... Perhaps not at first but as we get better and learn how to win these as a group it will get easier. T1 and 2 are pretty much a joke... However, some of the T3 such as Behe or the goat in the chair are extremely difficult at times... Even more so than Odin himself.
Im not exactly sure how it will be funded yet... Either everyone can throw down (its extremely cheap... less than 10k prolly) or I can fund the first one and so on till the drops repay me and then can pay for actual runs. Either way I dont care.
If we are gonna do this thing, Id like to have:
2 PLD at least
2-3 BRD
3-4 RDM
2-3 WHM
Lots of heavy dd like war and sam
1-2 BLM for some ES sleepga if needed
For Odin fight, I would like to have some SMN and some RNG... also a few SAM/THF to dump tons of hate on PLD so RNG can fucking unload on Odin.
Ill get more into detail if the shell actually does get its feet off the ground.... anyhow let me know what you guys think and / if you want to join.
At the moment, it looks like the best days to do this would have to be Wed @ 6PM and Sunday around 4PM ( I have salvage at 6pm) All EST.
Ideally Id like to have of course 33 players with 3 mules so we can do Odin every two weeks... But I think we can be ok if we get around 30 or so... We'll have to see how well we do etc... Perhaps not at first but as we get better and learn how to win these as a group it will get easier. T1 and 2 are pretty much a joke... However, some of the T3 such as Behe or the goat in the chair are extremely difficult at times... Even more so than Odin himself.
Im not exactly sure how it will be funded yet... Either everyone can throw down (its extremely cheap... less than 10k prolly) or I can fund the first one and so on till the drops repay me and then can pay for actual runs. Either way I dont care.
If we are gonna do this thing, Id like to have:
2 PLD at least
2-3 BRD
3-4 RDM
2-3 WHM
Lots of heavy dd like war and sam
1-2 BLM for some ES sleepga if needed
For Odin fight, I would like to have some SMN and some RNG... also a few SAM/THF to dump tons of hate on PLD so RNG can fucking unload on Odin.
Ill get more into detail if the shell actually does get its feet off the ground.... anyhow let me know what you guys think and / if you want to join.

Re: In Her Jar
/
hope this works out, been wanting a group.
hope this works out, been wanting a group.

75 Rdm / 75 Thf / 75 Blm / 75 Sam / 75 War / 75 Smn / 75 Brd / 75 Mnk / 75 Drg



Re: In Her Jar
minus the fact that the wed start time sux ass for me (class lol)and the sunday time i'll more than likely still be at work, I'd love to participate... 
Re: In Her Jar
To Cett, Mc, Kira and red etc
Just lemme know in advance if you guys joining this run so i can update my memberlist ^^
since my LS's timeslot sucks, its totally understandable for you guys to change runs. Im fine with it. But just need to know in advance and not plan you guys on lineups hehehe
as for cett, your already cleared since i already removed you from roster
Just lemme know in advance if you guys joining this run so i can update my memberlist ^^
since my LS's timeslot sucks, its totally understandable for you guys to change runs. Im fine with it. But just need to know in advance and not plan you guys on lineups hehehe
as for cett, your already cleared since i already removed you from roster
Re: In Her Jar
ya i don't even know why you mentioned me as the first person haha. My life too busy! XD
Re: In Her Jar
Hm I guess I can try it out. Are you going to be asking members from other LS to try and join too? Dunno if we could get the numbers with just iMog.
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.
SE wrote:More job adjustments are planned, but no adjustments are planned for puppetmaster.
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Mateuns
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Re: In Her Jar
equally impossible for me. baseball practice runs until like 5pm pst maybe even later as time goes on.hanyou wrote:There is a possibility that it will Thursday instead at same time


Re: In Her Jar
I'd be interested~
The early starting time is a little pushing it for me depending on work... 5cst means I'd have to make sure I leave at/before 4:30 which isn't a huge deal 90% of the time. And since only one work day/week I think I could do it.
The early starting time is a little pushing it for me depending on work... 5cst means I'd have to make sure I leave at/before 4:30 which isn't a huge deal 90% of the time. And since only one work day/week I think I could do it.
Re: In Her Jar
I have a question about entry requirements seeing as I've never really done Einherjar. Does regularly being able to only make one run a week screw up the rotation of gaining key items for entry to other wings?
Re: In Her Jar
Short Answer:Tavalin wrote:I have a question about entry requirements seeing as I've never really done Einherjar. Does regularly being able to only make one run a week screw up the rotation of gaining key items for entry to other wings?
No
Long Answer:
Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo.....maybe
Don't need key item for Wing 1-3.http://wiki.ffxiclopedia.org/wiki/Category:Einherjar wrote:Except for the player placing the chamber reservation, all participating players will be able to enter any chamber in Wing I, II, or III simply by trading a "Glowing Lamp" to the entranceway. However, the person making the reservation must have a feather from all 3 chambers of that wing before they may begin to make reservations in the next wing. That is to say that upon clearing the 3 chambers in Wing I, the player will be able to place reservations in Wing II. To place reservations in Wing III, all 3 chambers of Wing II must be completed. A player who wishes to make a reservation for the final chamber, Valgrind, must have every chamber of all 3 wings cleared, so that they have a total of 9 feathers. However, participating members are only required to have 1 feather from each wing to simply enter.
Need minimum 1 key item from each Wing (1-3) to access Valgrind (Odin)
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.
SE wrote:More job adjustments are planned, but no adjustments are planned for puppetmaster.
Re: In Her Jar
hmm ok looks like it will be wednesday for sure instead of thursday... And yes, not just imog, open for all ppl, i dont think imog even has 30 ppl lol. I would like the first run (if we can get the ppl) to be Feb. 11th Wednesday. Red and I are going to come up with a points system (something very simple like 1 pt for being ontime 1 pt for the run) and a website or excel sheet of some sorts...

Re: In Her Jar
Mosh wrote: http://wiki.ffxiclopedia.org/wiki/Category:Einherjar wrote:
Except for the player placing the chamber reservation, all participating players will be able to enter any chamber in Wing I, II, or III simply by trading a "Glowing Lamp" to the entranceway. However, the person making the reservation must have a feather from all 3 chambers of that wing before they may begin to make reservations in the next wing. That is to say that upon clearing the 3 chambers in Wing I, the player will be able to place reservations in Wing II. To place reservations in Wing III, all 3 chambers of Wing II must be completed. A player who wishes to make a reservation for the final chamber, Valgrind, must have every chamber of all 3 wings cleared, so that they have a total of 9 feathers. However, participating members are only required to have 1 feather from each wing to simply enter.
Don't need key item for Wing 1-3.
Need minimum 1 key item from each Wing (1-3) to access Valgrind (Odin)
Well for the first 9 runs missing 6 specific zones wouldn't hurt you if you wanted to enter Odin fight. However after the mules get their key items, a cycle starts up where you only need to play 1 of each wing in order to enter odin. Allowing Odin to be fought at the end of the 2nd week or end of the forth week, (depending on how many times you go). So attendance becomes very important (later). Thats what i recall from Arth's group.



