RDM info
RDM info
copy from http://tarutaru.24cc.com/
グラビデ(Gravity) 重力 : 土 弱體
ブライン (Blind) 暗闇 : 闇 弱體
スロウ (Slow) 降速: 土 弱體
パライズ (para) 麻弊: 冰 弱體
這四個魔法前兩個是黑魔法, 但是是 "弱體" 所以是看 MND
後兩個是白魔法, 也是看弱體技能, 所以還是要加 MND
依據之前檢測, 所以精靈魔法全看精靈 SKILL 跟 INT
所有弱體魔法全看弱體 SKILL 跟 MND
而不是一般人所認為的黑魔法看 INT, 白魔法看 MND
另外, 每個魔法都有自己的屬性, 我已經列在上面了
根據曜日的不同以及怪物的耐性及弱點屬性不同也會有
成功率的差別
加 SKILL 的裝備, 弱體魔法 lv64 スパイダートルク 弱体魔法スキル+5
lv65 インフィブルトルク 耐火+5 弱体魔法スキル+7
都是 "首" 的裝備
由於每個魔法都有屬性, 所以避免被坑, 最好
帶常用的屬性杖, 放"闇" 的如 "ブライン 暗闇" 用闇杖,
放重力用土杖, 不過你是赤魔應該不用, 因為我練黑魔,
弱體技能遠不如赤魔, 所以需要屬性杖加持
不過加上屬性杖加持後, PT 時弱體也不會差赤魔太多
( 放弱體時配備弱體 SKILL +7 首再換上屬性杖, 放精靈時再換上
精靈 SKILL +7 首跟冰杖 )
グラビデ(Gravity) 重力 : 土 弱體
ブライン (Blind) 暗闇 : 闇 弱體
スロウ (Slow) 降速: 土 弱體
パライズ (para) 麻弊: 冰 弱體
這四個魔法前兩個是黑魔法, 但是是 "弱體" 所以是看 MND
後兩個是白魔法, 也是看弱體技能, 所以還是要加 MND
依據之前檢測, 所以精靈魔法全看精靈 SKILL 跟 INT
所有弱體魔法全看弱體 SKILL 跟 MND
而不是一般人所認為的黑魔法看 INT, 白魔法看 MND
另外, 每個魔法都有自己的屬性, 我已經列在上面了
根據曜日的不同以及怪物的耐性及弱點屬性不同也會有
成功率的差別
加 SKILL 的裝備, 弱體魔法 lv64 スパイダートルク 弱体魔法スキル+5
lv65 インフィブルトルク 耐火+5 弱体魔法スキル+7
都是 "首" 的裝備
由於每個魔法都有屬性, 所以避免被坑, 最好
帶常用的屬性杖, 放"闇" 的如 "ブライン 暗闇" 用闇杖,
放重力用土杖, 不過你是赤魔應該不用, 因為我練黑魔,
弱體技能遠不如赤魔, 所以需要屬性杖加持
不過加上屬性杖加持後, PT 時弱體也不會差赤魔太多
( 放弱體時配備弱體 SKILL +7 首再換上屬性杖, 放精靈時再換上
精靈 SKILL +7 首跟冰杖 )
Last edited by meph on Wed 2004 Sep 08 23:20 EDT, edited 1 time in total.
Meph - SAM, MNK
basically what they are saying is.....RDM weakening magics are like the BLM maigc, it depends on skills more than INT or MND
also at the past, ppl thoght that blackmagic class magic are related to INT, however, it is wrong
after testing it all elemental magic are related to INT and all weakening magics are related to MND
also~ weakening magics got there own elemental standings, example: Gravity = Earth, Blind = Dark, Para = Ice, and so on
so when use gravity with earth staff will have alot less chance to getting resisted
for RDM fight in normal PT will not have much difference, but as kira knows, when fight NM up in sky, without elemental seal = 60-70% getting is resisted.so even RDM should try borrow a earth staff to use gravity on NM see if it helps~
if it does, THEN GET 1!
also at the past, ppl thoght that blackmagic class magic are related to INT, however, it is wrong
after testing it all elemental magic are related to INT and all weakening magics are related to MND
also~ weakening magics got there own elemental standings, example: Gravity = Earth, Blind = Dark, Para = Ice, and so on
so when use gravity with earth staff will have alot less chance to getting resisted
for RDM fight in normal PT will not have much difference, but as kira knows, when fight NM up in sky, without elemental seal = 60-70% getting is resisted.so even RDM should try borrow a earth staff to use gravity on NM see if it helps~
if it does, THEN GET 1!
Meph - SAM, MNK
Yau need buy another Staff ><
Btw the +<element> means more defense for that element, and makes the cast opposite of that element super ging.
(ie) Earth Staff have +15 Thunder
Thunder is weakest to earth, so Earth bomb will do more dmg.
This also means Thunder magic will be weaker.
But items like my Faerie Shield (+3 all elements) and Kirin Pole (+15? all elements) is for defense vs elemental magic
Btw the +<element> means more defense for that element, and makes the cast opposite of that element super ging.
(ie) Earth Staff have +15 Thunder
Thunder is weakest to earth, so Earth bomb will do more dmg.
This also means Thunder magic will be weaker.
But items like my Faerie Shield (+3 all elements) and Kirin Pole (+15? all elements) is for defense vs elemental magic



Some of my knowledge
Mind based spells : Slow , Paralyze, Dia... (most important) need high mind to land the on and stick long time.
Int based spells: Bio, Gravity, Blind... (Blind dont have to worry to cast if PLD tank)
MB is great if have Ice staff (Which I still need ;
Some RDM got 3 sets of gears: Melee, Mind, and Int with eq change macro. I'm trying but this costs so much .
SJ combo: BLM , WHM , SMN (mostly PT) Nin (solo , skill up, NM tank), and last DRK ( Byakko here^^)
I will get rdm to 75 then play DRK for sub (Stun)
Mind based spells : Slow , Paralyze, Dia... (most important) need high mind to land the on and stick long time.
Int based spells: Bio, Gravity, Blind... (Blind dont have to worry to cast if PLD tank)
MB is great if have Ice staff (Which I still need ;
Some RDM got 3 sets of gears: Melee, Mind, and Int with eq change macro. I'm trying but this costs so much .
SJ combo: BLM , WHM , SMN (mostly PT) Nin (solo , skill up, NM tank), and last DRK ( Byakko here^^)
I will get rdm to 75 then play DRK for sub (Stun)
Yukasan
75 赤魔道士/37 黒魔道士
Listening to Octavarium
75 赤魔道士/37 黒魔道士
Listening to Octavarium