Weapon Wear Observations
Posted: Fri 2010 Nov 05 10:54 EDT
After another speed grind fest last night (10k/hr!), I noticed a couple of things regarding weapon wear.
There's 3 states of weapon wear:
0%-10%
- Hindered melee/magic accuracy
- Half damage
- Minimal SP gain in groups (rate of solo it seems)
11%-50%
- Hindered melee/magic accuracy
- Full damage
- Moderate SP gain in groups
51%-100%
- Full melee/magic accuracy
- Full damage
- Maximized SP gain in groups
Other observations/forum reads:
Causes for faster weapon degradation:
- AOEing cures/nukes etc (for mages)
- Taking damage from the front/parrying
There's 3 states of weapon wear:
0%-10%
- Hindered melee/magic accuracy
- Half damage
- Minimal SP gain in groups (rate of solo it seems)
11%-50%
- Hindered melee/magic accuracy
- Full damage
- Moderate SP gain in groups
51%-100%
- Full melee/magic accuracy
- Full damage
- Maximized SP gain in groups
Other observations/forum reads:
Causes for faster weapon degradation:
- AOEing cures/nukes etc (for mages)
- Taking damage from the front/parrying