Red's Ingame Moments

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Mosh
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Re: Red's Ingame Moments

#316 Post by Mosh »

RedIce wrote:Well, if you wanted to go purely on worms, could go to krt I guess. 14-16. Don't remember where the worms are or if they are safe to pull. I think gobs might be around them..and triple bats at night, but not sure if those aggro.
lol
and I can 2box a character to kill gobs if really needed :/

Think I'll go Konschat Worms -> Giddeus -> KRT? -> Maze -> Korroloka -> Qufim -> exp pt. SCH is lv.8 now.. gonna depend on how high of a lvl worm I can kill without running out of mp. KRT -> Maze is still a big gap though unless I spam kill DC worm.
Last edited by Mosh on Thu 2008 Mar 13 18:28 EDT, edited 1 time in total.
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.
SE wrote:More job adjustments are planned, but no adjustments are planned for puppetmaster.

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Re: Red's Ingame Moments

#317 Post by RedIce »

Well there ya go, I can't anymore :( which sucks for lving a new job

and shield was from whm sj..guess it looked high cause I was probably lv1 lol


and capped parry at this lv is win XD
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Re: Red's Ingame Moments

#318 Post by Mosh »

You responded before my ninja edit!
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.
SE wrote:More job adjustments are planned, but no adjustments are planned for puppetmaster.

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Re: Red's Ingame Moments

#319 Post by RedIce »

Cause I'm the FUCKING man
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Re: Red's Ingame Moments

#320 Post by RedIce »

Debating if I wana use my astral rings xD

Sch has pretty good mp as it is, more mp than hp atm with /blm

62hp 71mp with no stat modding gear
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Re: Red's Ingame Moments

#321 Post by RedIce »

tia..gaiters, kote, horn, hide, O.o
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Re: Red's Ingame Moments

#322 Post by Mosh »

dbox the gaiters over to ifrit. :O

You got your own pair of gaiters to mess with?
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.
SE wrote:More job adjustments are planned, but no adjustments are planned for puppetmaster.

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Re: Red's Ingame Moments

#323 Post by RedIce »

Nah, thats what tia just dropped for us lol.

Mine are close..very close. These might be mine actually when I can get the points :s or if they decide to be nice to me.
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Re: Red's Ingame Moments

#324 Post by RedIce »

Only really one guy infront of me, and he isn't very active in the LS and doesn't have enough points. like 30 something, and gaiters are 75. I have like 10, but 10x as active as he is. So if they hold out til someone gets 75 points, i'll get em in like 2 months -_-; or they could be nice and just give them to me. But we'll get an overflow of gaiters at some point, unless we don't claim for 2 months. At this point I might get them and go negative again haha

Fucking gaiters, I want them bitches XD
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Re: Red's Ingame Moments

#325 Post by RedIce »

Haven't really looked at the gear sch can wear much yet.. but just checked out seer's and score, they can wear it :D

So some half decent nuking gear til AF
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Re: Red's Ingame Moments

#326 Post by Kirakun »

Dinged 10SCH. Arts are fking hack :granite:
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Re: Red's Ingame Moments

#327 Post by Mosh »

Red, when you solo SCH on worms, try /BLU 16+ for metallic body. Helps with Rasp XD
The formula to calculate the damage reduced is: [Blue Magic Skill/3] + [Current level/3] and cap at 127 absorb points
EDIT: zz actually nvm. Pretty weak stoneskin actually. At 16SCH/8BLU you'd have a 14 hp stoneskin. :/
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.
SE wrote:More job adjustments are planned, but no adjustments are planned for puppetmaster.

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Re: Red's Ingame Moments

#328 Post by RedIce »

Got lv8 last night, then band wore..xped til food ran out and stopped haha.

Should hit 10 or get real close and be able to grind it out tonight..arts pls.

/blu is pretty good real low lv. Footkick is pretty hack even as /blu lol.

Most likely just going to go /blm and buy some milk or something so I don't die from it.

Hm..on second thought might go /whm for dia claims when I gotta chill and get mp lol.

I'm gonna try the worms in e.ron [S] at 10 :o see how that goes. Might be pretty awesome with regen and refresh. Maybe even get food duration for my melon+1 lol. Can xp fairly long in the past apprently, like up to 19ish then back near 35 I think it said. Have to go back and read but theres a thread in the newbie section of bg talking about it.
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Re: Red's Ingame Moments

#329 Post by Mosh »

yeah Red tell me how those worms go. T-T++.. see if you can kill them before running out of mp @8. :idea:

I was gonna try there but I got a pt on DRG the second I logged on. LOL

And random note #583012: Dream Boots+1 don't remove invis when you use them. :mrgreen: :mrgreen:
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.
SE wrote:More job adjustments are planned, but no adjustments are planned for puppetmaster.

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Re: Red's Ingame Moments

#330 Post by RedIce »

Wasn't planning on going at 8 O.o, 10 son lol.
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