new items!!!

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Keef
GM-1
Posts: 1061
Joined: Tue 2004 Sep 07 17:15 EDT
Location: two-O-one

new items!!!

#1 Post by Keef »

omg i dont have it... pls post the REAL items.. haha
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Philip
Moogle Hugger
Posts: 132
Joined: Sun 2004 Aug 15 11:47 EDT

#2 Post by Philip »

New Items

Hickory Shield (NoAuction, NoSale, NoDelivery), Size 2 Shield
DEF:9 STR+3 DEX-6 AGI-6
Lv.70 WAR/THF/PLD/DRK/BST/SAM

Pickaroon's Shield (NoAuction, NoSale, NoDelivery), Size 2 Shield
DEF:10 STR+4 DEX-5 AGI-5
Lv.70 WAR/THF/PLD/DRK/BST/SAM

Tatami Shield (Rare), Size 4 Shield
DEF:24 STR+5 Evasion+3
Enhances "Killer" effects
Lv.72 WAR/THF/PLD/DRK/BST/SAM

Mannequin Pumps (NoAuction, NoSale, NoDelivery), Boots
DEF:6 MP+12 INT+1 MND+2
Lv.35 All Jobs

Wing Gorget (Synthable), Neck Armor
DEF:5 Enchantment: TP Regen [10, 0:30, 0:30:00]
Lv.49 WAR/PLD/DRK

Uggalepih Pendant (Rare), Neck Armor
MP+20
Latent effect: Magic Attack Bonus
Lv.70 All Jobs

Ether Ring (Rare), Ring
Converts 30 HP to MP
Lv.40 All Jobs

Crossbowman Ring (Rare), Ring
Ranged Attack+5 DEF-14
Lv.40 All Jobs

Kshama Ring No.8 (NoAuction, NoTrade, Rare), Ring
STR+3 Attack+3
Lv.49 All Jobs

Black Sallet (Synthable), Head Armor
DEF:22 Accuracy+5 Attack+9
Damage taken +9%
Enhances effect of "Absorb" spells
Lv.71 DRK

Onyx Sallet (Synthable), Head Armor
DEF:23 Accuracy+6 Attack+11
Damage taken +10%
Enhances effect of "Absorb" spells
Lv.71 DRK

Black Gadlings (Synthable), Gloves
DEF:15 STR+4 Attack+8
Damage taken +6%
Enhances effect of "Absorb" spells
Lv.71 DRK

Onyx Gadlings (Synthable), Gloves
DEF:16 STR+5 Attack+10
Damage taken +7%
Enhances effect of "Absorb" spells
Lv.71 DRK

Alumine Moufles (Synthable), Gloves
DEF:10
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Luisant Moufles (Synthable), Gloves
DEF:10 STR+1 DEX+1 AGI-3
Accuracy+2 Attack+2 Evasion-2
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Trader's Cuffs (Synthable), Gloves
DEF:5
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Baron's Cuffs (Synthable), Gloves
DEF:6 MP+4 MND+1
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Unicorn Mittens (Synthable), Gloves
DEF:26 HP+24 Attack+8
Ranged Attack+8
Latent effect: Attack+7
Lv.74 WAR

Unicorn Mittens +1 (Synthable), Gloves
DEF:28 HP+28 Attack+9
Ranged Attack+9
Latent effect: Attack+8
Lv.74 WAR

Plastron (Synthable), Body Armor
DEF:40 STR+8 Attack+16
Damage taken +14%
Adds "Refresh" effect
Lv.71 DRK

Plastron +1 (Synthable), Body Armor
DEF:41 STR+9 Attack+18
Damage taken +15%
Adds "Refresh" effect
Lv.71 DRK

Alumine Haubert (Synthable), Body Armor
DEF:30
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Luisant Haubert (Synthable), Body Armor
DEF:30 STR+2 DEX+2 Accuracy+3
Attack+3 Evasion-12
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Trader's Saio (Synthable), Body Armor
DEF:14
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Baron's Saio (Synthable), Body Armor
DEF:15 INT+1 MND+1
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Unicorn Harness (Synthable), Body Armor
DEF:56 HP+48
Adds "Regen" effect
Latent effect: VIT+6
Lv.74 WAR

Unicorn Harness +1 (Synthable), Body Armor
DEF:59 HP+52
Adds "Regen" effect
Latent effect: VIT+7
Lv.74 WAR

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Philip
Moogle Hugger
Posts: 132
Joined: Sun 2004 Aug 15 11:47 EDT

#3 Post by Philip »

New Items

Sanation Ring (Rare/Ex), Ring
Enchantment:
MP recovered while healing +3 [20, 0:30, 0:30:00]
Lv.61 RDM

Assassin's Ring (Rare/Ex), Ring
Enchantment: Ranged Accuracy+20 [20, 0:30, 0:30:00]
Lv.61 THF

Tactical Ring (Rare/Ex), Ring
Enchantment: TP Regen [20, 0:30, 0:30:00]
Lv.61 DRK

Pacifist Ring (Rare/Ex), Ring
Enchantment: Enmity -12 [20, 0:30, 0:30:00]
Lv.61 BST

Getsul Ring (Rare/Ex), Ring
Enchantment: Max HP+20% [20, 0:30, 0:30:00]
Lv.61 BRD

Kshama Ring No.2 (NoAuction, NoTrade, Rare), Ring
DEX+3 Accuracy+2
Lv.49 All Jobs

Kshama Ring No.4 (NoAuction, NoTrade, Rare), Ring
DEF:3 VIT+3
Lv.49 All Jobs

Kshama Ring No.3 (NoAuction, NoTrade, Rare), Ring
AGI+3 Evasion+1
Lv.49 All Jobs

Kshama Ring No.5 (NoAuction, NoTrade, Rare), Ring
MP+5 INT+3
Lv.49 All Jobs

Kshama Ring No.9 (NoAuction, NoTrade, Rare), Ring
MP+5 MND+3
Lv.49 All Jobs

Kshama Ring No.6 (NoAuction, NoTrade, Rare), Ring
MP+6 CHR+3
Lv.49 All Jobs

Sangha Earring (Rare), Earring
CHR+1
Enhances "Resist Charm" effect
Lv.60 All Jobs

Janizary Earring (Rare/Ex), Earring
Enchantment: DEF+32 [20, 0:30, 0:30:00]
Lv.61 WAR

Counter Earring (Rare/Ex), Earring
Enchantment: "Counter"+5 [20, 0:30, 0:30:00]
Lv.61 MNK

Deadeye Earring (Rare/Ex), Earring
Enchantment: Ranged Attack+20 [20, 0:30, 0:30:00]
Lv.61 RNG

Gamushara Earring (Rare/Ex), Earring
Enchantment: Attack+22 [20, 0:30, 0:30:00]
Lv.61 SAM

Naruko Earring (Rare/Ex), Earring
Enchantment: Enmity+10 [20, 0:30, 0:30:00]
Lv.61 NIN

Reraise Earring (Synthable), Earring
Attack-2 Evasion+2
Enchantment: Reraise [10, 0:30, 0:01:00]
Lv.24 All Jobs

Sanative Earring (NoAuction, NoTrade, Rare), Earring
HP recovered while healing +4
Lv.65 All Jobs

Relaxing Earring (NoAuction, NoTrade, Rare), Earring
MP recovered while healing +2
Lv.65 All Jobs

Belinky's Earring (Rare/Ex), Earring
HP+10 DEX+1 VIT+1
Lv.55 All Jobs, Hume Only

Quantz's Earring (Rare/Ex), Earring
MP+10 INT+1 MND+1
Lv.55 All Jobs, Hume Only

Desamilion Earring (Rare/Ex), Earring
MP+15 INT+2
Lv.55 All Jobs, Elvaan Only

Melnina's Earring (Rare/Ex), Earring
DEX+2 AGI+1
Lv.55 All Jobs, Elvaan Only

Waetoto's Earring (Rare/Ex), Earring
STR+2 VIT+1
Lv.55 All Jobs, Taru Only

Morukaka Earring (Rare/Ex), Earring
HP+35
Lv.55 All Jobs, Taru Only

Ryakho's Earring (Rare/Ex), Earring
HP+10 MND+2
Lv.55 All Jobs, Mithra Only

Feyuh's Earring (Rare/Ex), Earring
STR+1 VIT+2
Lv.55 All Jobs, Mithra Only

Zedoma's Earring (Rare/Ex), Earring
MP+30
Lv.55 All Jobs, Galka Only

Gayanj's Earring (Rare/Ex), Earring
MP+10 INT+2
Lv.55 All Jobs, Galka Only

Relic Shield (Rare/Ex, NoSale), Size 1 Shield
DEF:1
Lv.75 PLD

Bulwark Shield (Rare/Ex, NoSale), Size 1 Shield
DEF:1
In Dynamis: DEF:22
Lv.75 PLD

Dynamis Shield (Rare/Ex, NoSale), Size 1 Shield
DEF:22
In Dynamis: DEF:28
Lv.75 PLD

Ancile (Rare/Ex, NoSale), Size 1 Shield
DEF:32
In Dynamis: Enhances "Shield Bash"
effect
Lv.75 PLD

Aegis (Rare/Ex, NoSale), Size 1 Shield
DEF:1
Lv.75 PLD

Maat's Cap (Rare/Ex, NoSale), Head Armor
STR+7 DEX+7 VIT+7 AGI+7
INT+7 MND+7 CHR+7
Enchantment: Teleport
Lv.70 All Jobs

Sprout Beret (Rare/Ex), Head Armor
Enchantment:
Remove level restriction on Guide [1, 0:30, 0:10:00]
Lv.1 All Jobs

Guide Beret (Rare/Ex), Head Armor
Enchantment:
Restrict level to match Sprout
(Sprout must be level 50 or less) [1, 0:30, 0:30:00]
Lv.1 All Jobs

Mandragora Beret (Rare/Ex), Head Armor
Enchantment: Costume [1, 0:30, 24:00:00]
Lv.1 All Jobs

Alumine Salade (Synthable), Head Armor
DEF:16
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Luisant Salade (Synthable), Head Armor
DEF:16 STR+1 DEX+1 AGI-1
Accuracy+1 Attack+1 Evasion-3
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Trader's Chapeau (Synthable), Head Armor
DEF:7
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Baron's Chapeau (Synthable), Head Armor
DEF:8 INT+2 Enmity+2
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Unicorn Cap (Synthable), Head Armor
DEF:35 HP+36 Accuracy+6
Latent effect: STR+4
Lv.74 WAR

Unicorn Cap +1 (Synthable), Head Armor
DEF:37 HP+40 Accuracy+7
Latent effect: STR+5
Lv.74 WAR

Reraise Hairpin (Synthable), Head Armor
HP-7 MP+21 <Water>+14
Enchantment: Reraise II [10, 0:30, 0:01:00]
Lv.60 All Jobs

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Philip
Moogle Hugger
Posts: 132
Joined: Sun 2004 Aug 15 11:47 EDT

#4 Post by Philip »

Black Sollerets (Synthable), Boots
DEF:13 STR+3 Attack+8
Damage taken +8%
Enhances effect of "Absorb" spells
Lv.71 DRK

Onyx Sollerets (Synthable), Boots
DEF:14 STR+4 Attack+10
Damage taken +9%
Enhances effect of "Absorb" spells
Lv.71 DRK

Alumine Solerets (Synthable), Boots
DEF:8
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Luisant Solerets (Synthable), Boots
DEF:8 STR+1 DEX+1
Accuracy+1 Attack+1 Evasion-2
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Trader's Pigaches (Synthable), Boots
DEF:4
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Baron's Pigaches (Synthable), Boots
DEF:5 MP+3
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Unicorn Leggings (Synthable), Boots
DEF:24 HP+30 STR+3
Latent effect: Haste+3%
Lv.74 WAR

Unicorn Leggings +1 (Synthable), Boots
DEF:26 HP+34 STR+4
Latent effect: Haste+4%
Lv.74 WAR

Black Cuisses (Synthable), Pants
DEF:29 STR+4 Attack+14
Damage taken +13%
Enhances effect of "Absorb" spells
Lv.71 DRK

Onyx Cuisses (Synthable), Pants
DEF:30 STR+5 Attack+16
Damage taken +14%
Enhances effect of "Absorb" spells
Lv.71 DRK

Alumine Brayettes (Synthable), Pants
DEF:22
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Luisant Brayettes (Synthable), Pants
DEF:22 STR+1 DEX+1 AGI-2
Accuracy+1 Attack+2
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Trader's Slops (Synthable), Pants
DEF:10
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Baron's Slops (Synthable), Pants
DEF:11
MP recovered while healing +1
Lv.20 MNK/WHM/BLM/RDM/THF/DRK/
BRD/RNG/SMN

Unicorn Subligar (Synthable), Pants
DEF:49 HP+42 DEX+4
Latent effect: Evasion+3
Lv.74 WAR

Unicorn Subligar +1 (Synthable), Pants
DEF:51 HP+46 DEX+5
Latent effect: Evasion+4
Lv.74 WAR

Carpenter's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs

Blacksmith's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs

Goldsmith's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs

Weaver's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs

Tanner's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs

Boneworker's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs

Alchemist's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs

Culinarian's Belt (Rare/Ex, NoSale), Belt
Enchantment: Synthesis image support [25, 0:30, 0:03:00]
Lv.1 All Jobs

Fisherman's Belt (Rare/Ex, NoSale), Belt
Enchantment: Fishing support [15, 0:30, 0:30:00]
Lv.1 All Jobs

Lugworm Belt (Synthable), Belt
Dispense: Lugworm [10, 0:30, 0:05:00]
Lv.1 All Jobs

Little Worm Belt (Synthable), Belt
Dispense: Little Worm [10, 0:30, 0:05:00]
Lv.1 All Jobs

Corse Cape (Rare), Cape
DEF:9 <Dark>+7 Evasion+7
Lv.71 WAR/MNK/RDM/THF/PLD/DRK/
BST/BRD/RNG/SAM/NIN/DRG

Toreador's Cape (Rare), Cape
DEF:7 Evasion+9 Enmity+4
Lv.72 All Jobs

Homing Ring (Rare/Ex, NoSale), Ring
Enchantment: Outpost Warp [30, 0:30, 24:00:00]
Lv.1 All Jobs

Return Ring (Rare/Ex, NoSale), Ring
Enchantment: Outpost Warp [30, 0:30, 24:00:00]
Lv.1 All Jobs

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Philip
Moogle Hugger
Posts: 132
Joined: Sun 2004 Aug 15 11:47 EDT

#5 Post by Philip »


Lappi
GM-1
Posts: 1281
Joined: Sun 2004 Jul 18 21:09 EDT
Contact:

#6 Post by Lappi »

Luisant Haubert (Synthable), Body Armor
DEF:30 STR+2 DEX+2 Accuracy+3
Attack+3 Evasion-12
Lv.45 WAR/PLD/DRK/BST/SAM/NIN

Is that good for WAR?
And why shield's have sizes :(

User avatar
Philip
Moogle Hugger
Posts: 132
Joined: Sun 2004 Aug 15 11:47 EDT

#7 Post by Philip »

DRK JSE ho 7 ging....Topez ready use all money la...lol
total acc+5 atk+55 STR+19....crazy
BUT Damage taken +50%!!!!Must die easy then Mage!!
shield sizes i also don't know is what, maybe is block how many dmg
Last edited by Philip on Wed 2005 Apr 20 17:41 EDT, edited 1 time in total.

Lappi
GM-1
Posts: 1281
Joined: Sun 2004 Jul 18 21:09 EDT
Contact:

#8 Post by Lappi »

Stupid shields... I don't understand whats happening with it anymore

User avatar
Dchaos
GM-1
Posts: 1216
Joined: Tue 2004 Sep 07 10:40 EDT
Location: Connecticut, USA

#9 Post by Dchaos »

thanks Phil.
with the new armor for DRK.. i better not get hit lol.. look at those +xx% dmg...
75DRK-75RDM-75NIN-75BLM-75THF-63SAM-48MNK

铁87.3 * 金53 * 擦E0 * ??60 * ??60 * ??60 * 药52 * 渔44

Lungmaster
Kirin Slapper!
Posts: 557
Joined: Sun 2004 Sep 12 18:35 EDT
Location: Los Angeles

#10 Post by Lungmaster »

CHI SHI!......why need god armor then........SE is killing everything.....No need work hard to have ging gear anymore....-.-...so pissed!
Last edited by Lungmaster on Wed 2005 Apr 20 20:31 EDT, edited 1 time in total.
Windist Rank 10
DRK75, NIN75, RNG68, MNK63, SAM41, THF40, WAR38, PLD34, BLM23, BST08
and WHM09....hohoho
What comes around goes around

Lungmaster
Kirin Slapper!
Posts: 557
Joined: Sun 2004 Sep 12 18:35 EDT
Location: Los Angeles

#11 Post by Lungmaster »

Philip wrote:DRK JSE ho 7 ging....Topez ready use all money la...lol
total acc+5 atk+55 STR+19....crazy
BUT Damage taken +50%!!!!Must die easy then Mage!!
shield sizes i also don't know is what, maybe is block how many dmg


IM A GALKA....wakakakakaka
Windist Rank 10
DRK75, NIN75, RNG68, MNK63, SAM41, THF40, WAR38, PLD34, BLM23, BST08
and WHM09....hohoho
What comes around goes around

User avatar
inflamez
Suzaku's Back Scratcher
Posts: 807
Joined: Tue 2004 Sep 07 12:38 EDT

#12 Post by inflamez »

Uggalepih Pendant (Rare), Neck Armor
MP+20
Latent effect: Magic Attack Bonus
Lv.70 All Jobs

Ether Ring (Rare), Ring
Converts 30 HP to MP
Lv.40 All Jobs

Desamilion Earring (Rare/Ex), Earring
MP+15 INT+2
Lv.55 All Jobs, Elvaan Only

nice items for mages, I'm gonna have to get these.
Hopefully the quests or whatever it is to obtain doesn't require to kill 3 Kings orz.
Yukasan
75 赤魔道士/37 黒魔道士

Listening to Octavarium

meph
Bahamut Right Hand Man
Posts: 733
Joined: Sun 2004 Jul 18 04:13 EDT

#13 Post by meph »

Lappi wrote:Stupid shields... I don't understand whats happening with it anymore
sheild size....affects the blocking rate.....small the sheild....lower the def, but higher blocking rate

so....when go up sheild skills....bring a small sheild with u...
Meph - SAM, MNK

meph
Bahamut Right Hand Man
Posts: 733
Joined: Sun 2004 Jul 18 04:13 EDT

#14 Post by meph »

Lungmaster wrote:CHI SHI!......why need god armor then........SE is killing everything.....No need work hard to have ging gear anymore....-.-...so pissed!
that is the whole point....many ppl got pulled to WoW coz they really dont have so much time to play....at least ppl like me is complaining about how much time this game takes...

so....they just trying to even out....and try to get more new ppl to come in and play...

(i really do think that is why they lower the next lv up exp)
Meph - SAM, MNK

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Kirakun
Angry Taru
Posts: 5150
Joined: Wed 1969 Dec 31 19:00 EST
Location: New York City

#15 Post by Kirakun »

SE's taking an 'Arcade FFXI' route =(
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