Suggestions for PLD

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Sygus
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#46 Post by Sygus »

True but why is that? Higher hp? We kite more? We can heal ourself? Ninja are stupid?

Just seems easier to tank most things in this game as a ninja to get enmity faster with dmg and voke. Then again giving paladin other ways to make enmity might make some things too easy.

Ahkow it might be vit like you said. I only have +40 when I use enmity setup but still seems the disminish dmg reduction return based on defense is kinda ridiculous. By taking damage like that, it ends up subbing nin to reduce hate loss from dmg is more viable in nearly all battle lasting more than 1 min.

Paladin still fun though.
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Kirakun
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#47 Post by Kirakun »

Ninja in FF are too godly. Although I play NIN myself, the thought of being partially invincible, is appealing at first, but it's not much of a challenge.

I've started PLD myself (yea I'm a taru..), and the dimished effectiveness of stats in FF are just stupid. The most noticible difference so far, was just getting from level 6 to 7, giving only 2 more VIT, a huge difference is seen. Playing my brother's PLD on the otherhand, racking up on VIT and def, then tanking NM, not much difference is seen in dmg taken. The VIT vs STR and Def vs Atk in the amount of damage taken in FF is governed by a x^2 curve, which sucks when it comes to higher lvl tanking on PLD.
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Sygus
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#48 Post by Sygus »

Yeah that's pretty much it. Hell sometimes you barely notice difference with defender or not. Best way to cut dmg is basicly imitating a ninja. That or you stack up hp but if hp and voke is all that matters we might as well have monk as tanks.
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Sygus
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#49 Post by Sygus »

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Arthars
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#50 Post by Arthars »

NIN is only good in soloing, dealing damage in XP merit PTs and tanking in sky

in land HNMs(if u guys ever try) u will know its PLD only. Even sea is PLD only (sj nin good in sea)

main purpose of PLD is MASSIVE HATE in HNMs that ignores physical damage(unless u got SA + good WSs for DD melees) and BLM can blast the hell of things

try doing NIN tanking and BLM nuke......BLM dies = gg

PLD makes BLM able to do shit (massive IVs spams)

i like PLD tank in HNMs cos i use BLM can nuke shits ;D
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Backlash
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#51 Post by Backlash »

If they ever gave PLD provoke, I would sub WHM or RDM more than anything else honestly. Yeah /NIN is great and all, but it wouldn't keep hate a well as compared to a few curaga II's thrown in with cure IV's and flashes. Plus we could use stoneskin, blink, phalanx, erase, and dispel at our disposal. And with /RDM, PLD's could use the en spells to keep a little more hate and PLD/WHM or /RDM would have like 100+ to thier MP added. To put it simple, a PLD/WHM or /RDM would make the mages job just as easy, or possibly easier than PLD/NIN. It's also cheaper too cause ya don't have to use tools :wink:
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Pinkfloyd
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#52 Post by Pinkfloyd »

Suggestion for all PLD's...stop your bitchin' and tank! :P
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Mikola
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#53 Post by Mikola »

well backlash, due to me being Taru, I dont have to worry about MP seeing as I have 475mp with cassie and physical(lol), and NIN sub does actually give more vit than WAR sub and shadows would be nice to avoid anything big(say like AM or some huge spike damage). Actually I would imagine MNK sub being better because then you have boost every 15 seconds, voke every 30 and flash every 37(haste)/45(unbuffed), how's that for hate? sure I can understand how nice buffs from RDM or WHM sub would be, but... if you're getting hit(which you should be) you can't cast things like stoneskin phalanx or Curaga's, if you're lucky on timing, stoneskin and phalanx are just too long of a cast. I've experimented with almost every possible sub(sans MNK since it's lv20 now, lv6 anytime before two weeks ago).

Sygus
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#54 Post by Sygus »

I'd rather eat a burst2 with /nin. /blu is probably hot also.
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Arthars
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#55 Post by Arthars »

provoke is shit enmity if u compare to flash and cure 4

nin have provoke too but it does shit in HNM in terms of hate

NIN get hate well in X PT because of the damage,,,,,

i once PTed with a NIN he voke and i stun + bio.......Hate on nin gone LOL

provoke is shity!
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Ahkow
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#56 Post by Ahkow »

heal = hate + cure
dmg = hate + dmg
provoke = hate ...
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Chameleo
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#57 Post by Chameleo »

The concept of blinks are good, however, they are over-rated. /nin is good for something, however, for most thing a pld needs todo, the blinks would get torn off. It's just my 2 gil, take it or leave it. From my point of view (aka as a Rdm) /war gives many tools for getting hate, on top of ja's pld has.
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Arthars
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#58 Post by Arthars »

SJ nin for 4 cities and glacier is not a problem because mob sucks

in xarc i dunno
but to look in the whole picture for curing lesser and taking free hits,,,,,,,i think /NIN is better as well

unless little PLD in the LS, i believe /NIN is ok since mob die almost miiediately after /as LOL
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Sygus
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#59 Post by Sygus »

I did pld/nin on Jailer of hope this weekend with 3 ninja. They all eventually died but I stayed alive. Maybe it's luck but maybe not. Still hate was solid after a minute 2. Tanked Ix'Aern monk also. It does go pretty well like you said Arthars. I'll stick to it in sea.

Btw pld/war cannot tank Hope really. Enstun and burst 2 sucks.

My issue with paladin is mainly in xp. Might seem kinda unimportant but it's still a big part of our time playing this game. I usually xp as pld/nin part DD part healer and let a ninja tank.
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Tilo
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#60 Post by Tilo »

pld/nin is good for wyrms

nin/drk might be better though
75BLM / 75WAR
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